John Romero to get Lifetime Achievement Award at 2023 Game Developers Choice Awards
As announced on the official Twitter account of GDC(Game Developers Conference), John Romero will receive the Lifetime Achievement Award at the Game Developers Choice Awards in 2022. John retweeted the post and thanked GDC for the honour. The award recognised his decades-long contributions to the gaming industry and his role in shaping the first-person shooter genre. Romero is widely regarded as one of the most influential developers in gaming history and has inspired countless creators to follow in his footsteps.
About GDC and the Awardees
The Game Developers Conference (GDC) is an annual event that brings together professionals in the game development industry to share knowledge, showcase their work, and network with one another. The GDC also recognises individuals who have significantly contributed to the industry through their work, creativity, and innovation. This year, the GDC will award two prestigious honours to individuals who have left their mark on the game industry.
John Romero, a well-known game designer and programmer, will receive the Lifetime Achievement Award for contributing to the game industry. Romero is perhaps best known for his work on first-person shooters, including Wolfenstein 3D, Doom, and Quake. These games were groundbreaking at the time of their release and helped popularise the first-person shooter genre. Romero also co-founded id Software, one of the most influential game development studios in the industry’s history. In addition to his work on first-person shooters, Romero has developed other games, such as role-playing games and platformers.
Mabel Addis, on the other hand, will receive the Pioneer Award posthumously. Addis was a game developer who worked on The Sumerian Game, a text-based strategy game that was developed in 1964. The Sumerian Game is considered one of the earliest computer games ever created. Addis is recognised as the first female game developer due to her work on this groundbreaking title.
John Romero’s Career Path
John Romero’s prolific career in game development spans over three decades, and he has contributed to the development of over 100 games throughout his career. He has worked on various genres, including first-person shooters, role-playing games, and platformers, and has been involved in all aspects of game development, from programming to design.
Romero’s early career saw him working on several smaller titles, often contributing to multiple games in a year. In the early 1980s, he worked on games such as Scout Search and Jumpster for the Apple II computer. He also co-created the platformer game Dangerous Dave, released in 1988.
However, it was Romero’s work on first-person shooters that would bring him widespread recognition and acclaim. In 1993, he co-founded id Software along with fellow game developers John Carmack, Tom Hall, and Adrian Carmack. Together, they developed the groundbreaking first-person shooter Doom, released that same year. Doom revolutionised the first-person shooter genre with its fast-paced action, innovative level design, and multiplayer capabilities.
Following the success of Doom, Romero went on to work on other influential games such as Quake and Wolfenstein 3D, as well as lesser-known titles like Daikatana and Dangerous Dave in the Haunted Mansion. He co-founded several game development studios, including Ion Storm and Slipgate Ironworks.
The game industry has seen many talented developers contributing immensely to its growth and evolution. The Game Developers Conference (GDC) recognises these individuals by awarding them prestigious honours such as the Lifetime Achievement Award and the Pioneer Award. These awards serve as a reminder of the creativity, innovation, and hard work required to make a lasting impact in the game industry.