Clementine is the female protagonist who appears in the video game series The Walking Dead.
She is one of the playable characters; she is an original character created by Telltale for the video game series. She was written by numerous people, including Gary Whitta, and is voiced by Melissa Hutchison.
In the first season, Clementine is presented as a little child who is left in Sandra’s care while her parents are out of town during the beginning of the zombie apocalypse. Another survivor, Lee Everett, finds her and takes care of her while trying to help her locate her parents and teaching her how to survive. When an emotional farewell, Clementine departs with other groups after Lee is ultimately bitten. She ends up raising Alvin Jr. a youngster whose parents perished in the apocalypse as Lee did with her over the course of several years.
Few other video games have been able to capture the emotional impact that Clementine has on players as it was thought to be the emotional hub of The Walking Dead. After Telltale abruptly shut down in the middle of releasing The Walking Dead: The Final Season, Kirkman bought the game’s assets and hired a few Telltale employees to complete the season under his company Skybound Entertainment because he believed it was important to bring Clementine’s story to a satisfying conclusion.
The Walking Dead, an episodic video game released in 2012, was Clementine’s first appearance. Clementine was “essentially the original idea,” according to the game’s creative director Sean Vanaman, and her emotional climax at the end of the fifth episode was defined before any of the other dialogue in the game was written. The development team thought that including a child in a sinister plot would be akin to earlier sections of Robert Kirkman’s The Walking Dead comic, but they first struggled to sell the idea. They then decided to utilise Clementine as the main player character’s “moral compass,” presenting her as a “clever, honest, and capable girl” who would consider the player’s decisions.
In order to better fit the emotional connection between the characters, Telltale contemplated giving Clementine alternative histories, such as being from a single-parent home or being the player character’s younger sister, but ultimately decided to make Lee Everett into her father figure. In order to give Clementine, the illusion of perhaps being Lee’s daughter to other characters, her race was changed to African-American.
The Walking Dead 1
Clementine first appears when Lee Everett seeks safety from zombies in her Georgia suburban home. Her parents had departed for Savannah some years before the end of the world; therefore, she is seen hiding from the walkers alone herself in a tree house. Lee agrees to take Clementine and look after her in the hopes that they might track down her parents.
The Walking Dead 2
Season 2 begins a few months after Season 1 concludes. Omid and Christa reunited with Clementine, but due to her negligence at a rest stop, a scavenger kills Omid. After being separated from Christa by another scavenger raid sixteen months later, Clementine joins yet another group of survivors who are residing in a cabin. She finds out that William Carver, who thinks Rebecca, one of the group members, is carrying his kid, is keeping tabs on them.
The Walking Dead 3
In the third season of the television show ‘A New Frontier’, Clementine is one of the two playable characters. The events of the game, which take place a few years after the second season, depending on the player’s choice of the game’s finale. Depending on which of the events occurs, she will have a scar on her forehead, a scar on her left cheek, “AJ” brand on her left hand or a missing left ring finger.
The Walking Dead Final Season
The conclusion of Clementine’s story arc in the series occurs during the Final Season. AJ, who is now a young kid, and Clementine are on the road together sometime after the events of A New Frontier. They are saved by Marlon, the leader of a gang of kids from the abandoned Ericson boarding school, after wandering into a walker horde. Clementine uses her time at school to get to know the other students and assist them in protecting the environment.
Both critics and fans have praised the character. Many writers believe Clementine to be an emotional centre point of The Walking Dead game, a feat that few other video-game characters have made. Clementine has “broken through the barrier of the television screen, securing a place in the hearts of many,” according to Kimberley Wallace of Game Informer. According to Colin Campbell’s article for IGN, Clementine is made to give the player “super-protective instincts.”