Highlights:
* All new leaks have hinted at the arrival of a fan-favorite pocket monster in Pokémon UNITE.
* Psyduck, a new supporter, might make its Pokémon UNITE debut soon.
Over the years, Pokémon UNITE has introduced many popular pocket monsters to its a ever-expanding lineup and it seems like fans can expect another fan-favorite addition soon. The next Pokémon coming to the famous 5v5 MOBA is none other than the adored Psyduck. The leak has been confirmed by the professional player and coach Philip “PhilYoumus” Ve in a recent YouTube video, where he also revealed the key details around the upcoming Pokémon.
- Also Read: Pokémon Unite Tier List: Best Pokémon Ranked
Check out the ability, basic attack, and moves of Psyduck, revealed by Youmus in a recent clip:
Psyduck’s Pokémon UNITE Ability, Basic Attack, And Moves Leaked
As revealed by the latest leaks, Psyduck supporter will have the following ability, basic attack, and moves:
- Swift Swin (Passive Ability) – When the Pokémon is damaged by an opposing Pokémon, its movement speed is increased for a short time.
- This effect goes on cooldown after it’s triggered. When this Pokémon or nearby ally Pokémon take damage, the headache gauge increases.
- When the headache gauge is full, a mysterious power is triggered, shoving nearby opposing Pokémon.
- While the mysterious power is active, moves are boosted and their cooldowns are reduced.
- Basic Attack (Auto Attack) – This Pokémon attacks with a shot of water.
- Confusion (Move 1) – Has the user release weak telekinetic force toward opposing Pokémon, dealing damage and leaving them unable to act.
- While the mysterious power is active, damage dealt to opposing Pokémon is increased.
- Move 1 (Confusion) Upgrades – Bubble Beam (Level 5) and Surf (Level 5)
- Bubble Beam – Has the user forcefully eject a spray of bubbles, dealing damage to opposing Pokémon it hits and attaching three bubbles. When ally Pokémon deal damage to the opposing Pokémon that have bubbles attached, a bubble bursts, dealing damage and applying a slowing effect.
- While the mysterious power is active, damage dealt when the bubble bursts is increased
- Level 11 Upgrade: Leaves the opposing Pokémon unable to act when all the bubbles attached to it have burst.
- Cooldown – 4.27 seconds
- Surf – Has the user create a wave in the designated direction, dealing damage and applying a slowing effect to the opposing Pokémon it hits. If opposing Pokémon hit by this move already have a slowing effect applied, they are shoved.
- The user can ride the wave for a short time and use basic attacks and moves while moving.
- Ally Pokémon who touch the wave have their movement speed increased.
- If this move is used again, the user stops in place and creates another wave.
- While the mysterious power is active, the user will create two waves.
- Level 11 Upgrade: Decreases the damage dealt by opposing Pokémon that are hit by this move.
- Cooldown – 7.60 seconds
- Bubble Beam – Has the user forcefully eject a spray of bubbles, dealing damage to opposing Pokémon it hits and attaching three bubbles. When ally Pokémon deal damage to the opposing Pokémon that have bubbles attached, a bubble bursts, dealing damage and applying a slowing effect.
- Tail Whip (Move 2) – Has the user wag its tail, dealing damage, applying a slow effect, and decreasing the Sp. Def of the designated opposing Pokémon.
- While the mysterious power is active, the opposing Pokémon’s Sp. Def is decreased by a greater amount.
- Move 2 (Tail Whip) Upgrades – Psychic (Level 7) and Disable (Level 7)
- Psychic – Has the user release a strong telekinetic force in the designated area, dealing damage to opposing Pokémon it hits and leaving them unable to act.
- The user continues to release a telekinetic force at the opposing Pokémon that took damage closest to the center of the area of effect.
- If this move is used again, the user pulls the opposing Pokémon receiving the telekinetic force in the designated direction.
- While the mysterious power is active, the user leaves the opposing Pokémon unable to act after pulling them.
- Level 13 Upgrade: Decreases the Sp. Def of opposing Pokémon hit by the telekinetic force.
- Cooldown – 7.60 seconds
- Disable – Has the user release electricity that limits the designated opposing Pokémon’s moves while dealing damage and leaving them unable to act.
- The electricity spreads to nearby Pokémon five times. (The electricity can only spread to the same Pokémon up to two times.)
- Opposing Pokémon hit by the electricity will have the cooldown of their last used move increased.
- If an opposing Pokémon has no move on cooldown, the cooldown of the next move it uses will be increased.
- When an effect to increase a move’s cooldown is applied, a slowing effect is also applied.
- While the mysterious power is active, the number of times the electricity spreads will increase.
- Level 13 upgrade: Increases the duration that opposing Pokémon are left unable to act.
- Cooldown – 7.13 seconds
- Psychic – Has the user release a strong telekinetic force in the designated area, dealing damage to opposing Pokémon it hits and leaving them unable to act.
- Psyduck’s Unite Move: Full-Power Psy-ay-ay! (Unlocks at Level 9) – Hast the user release three mysterious psychic waves around itself, decreasing the damage dealt by opposing Pokémon it hits.
- After using this move, the user’s headache gauge greatly increase as a consequence of it unleashing its full power.
- Cooldown – 134 seconds
- Psyduck’s Stats (Level 15)
- HP – 8502
- Attack – 320
- Defense – 280
- Sp. Attack – 650
- Sp. Defense – 250
- Critical-Hit Rate – 0%
- CD Reduction – 10%
- Lifesteal – 0%
Besides the stats and other key details around Psyduck, Youmus also predicted that the upcoming Pokémon might not evolve. At the time of the writing, TiMi Studio Group has yet to confirm anything, hence, players should take every leaked detail with a grain of salt.